﻿using System;

// Token: 0x02000193 RID: 403
public class WearData : PrefabData
{
	// Token: 0x06000AA5 RID: 2725 RVA: 0x0003D9D4 File Offset: 0x0003BBD4
	public WearData(int id, string name, string assetbundle, string prefab, int order, bool isNew) : base(id, name, assetbundle, prefab, order, isNew)
	{
	}

	// Token: 0x04000AA3 RID: 2723
	public string liquid = string.Empty;

	// Token: 0x04000AA4 RID: 2724
	public string normal = string.Empty;

	// Token: 0x04000AA5 RID: 2725
	public int coordinates;

	// Token: 0x04000AA6 RID: 2726
	public bool braDisable;

	// Token: 0x04000AA7 RID: 2727
	public bool shortsDisable;

	// Token: 0x04000AA8 RID: 2728
	public bool nip;

	// Token: 0x04000AA9 RID: 2729
	public bool underhair;
}
